1. Importing a PyMol Structure into Blender
- Step 1
Load the PDB file 3IQS into PyMOL. Rename the model to "3IQS_cartoon", hide everything and show the cartoon.
- Step 2
Save the displayed "3IQS_cartoon" as a VRML file, as shown below:
- Step 3
Launch Blender (please see link in the Introduction to download and install). Assuming you are looking at the default scene and window layout, press 7 on numeric keypad and the view should change similar to the one below:
- Step 4
Now select the cube in the center of the screen by right clicking on it, then pressing x and Enter to delete it. This will give you a clean scene to import the protein structure you just exported from PyMOL as VRML 2 (.wrl).
- Step 5
Now import the "3IQS_cartoon" into Blender by going to "File > Import > X3D & VRML97" as shown below:
- Step 6
Navigate to the folder where you exported the VRML 2 files from PyMOL and select the "3IQS_cartoon" file:
Click the "Import X3D/VRML97" button after selecting the correct file and just click "OK" if a dialog comes up.
- Step 8
Doing the above should result in a display such as the one below: