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News & Updates
Official Release PyMOL v2.0 has been released on September 20, 2017.
Plugin Update MOLE 2.5 is an updated version of channel analysis software in PyMOL
Official Release PyMOL v1.8.6 has been released on March 9, 2017.
Official Release PyMOL v1.8.4 has been released on October 4, 2016.
New Script dssr_block is a wrapper for DSSR (3dna) and creates block-shaped nucleic acid cartoons
New Plugin LiSiCA is a new plugin for 2D and 3D ligand based virtual screening using a fast maximum clique algorithm.
Official Release PyMOL v1.8.0 has been released on Nov 18, 2015.
PyMOL Open-Source Fellowship Schrödinger is now accepting applications for the PyMOL Open-Source Fellowship program! Details on
Official Release PyMOL, AxPyMOL, and JyMOL v1.7.6 have all been released on May 4, 2015.
New Plugin PyANM is a new plugin for easier Anisotropic Network Model (ANM) building and visualising in PyMOL.
New Plugin Bondpack is a collection of PyMOL plugins for easy visualization of atomic bonds.
New Plugin MOLE 2.0 is a new plugin for rapid analysis of biomacromolecular channels in PyMOL.
3D using Geforce PyMOL can now be visualized in 3D using Nvidia GeForce video cards (series 400+) with 120Hz monitors and Nvidia 3D Vision, this was previously only possible with Quadro video cards.
Older News See Older News.
Did you know...

Mesh negative visible

If the mesh_negative_visible setting is on, then an isomesh at iso level 3.0 will in addition show the -3.0 contour. The color of the negative contour is defined by the mesh_negative_color setting. The color of the positive contour is defined with the color command, or with the mesh_color setting.

The surface_negative_visible and surface_negative_color settings control the same behavior for isosurface objects.

Since PyMOL 1.8.4 the negative color can be controlled from the color menu ("C > negative > ...").


Show the +/- 3 sigma iso-level mesh ("wire-frame") of a difference density map.

fetch 1ubq, diffmap, type=fofc, async=0
isomesh diffmesh, diffmap, 3.0
color green, diffmesh
set mesh_negative_color, red
set mesh_negative_visible

Same, but with a closed surface:

fetch 1ubq, diffmap, type=fofc, async=0
isosurface diffsurf, diffmap, 3.0
color green, diffsurf
set surface_negative_color, red
set surface_negative_visible

Color Menu

<gallery heights="250px" ..→

A Random PyMOL-generated Cover. See Covers.