Ray texture

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Revision as of 15:51, 31 August 2011 by Inchoate (talk | contribs)
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Overview

ray_texture sets what texture PyMol applies to the surface of your object during ray tracing. Options now consist of

  1. None
  2. Matte 1
  3. Matte 2
  4. Swirl 1
  5. Swirl 2
  6. Fiber

Usage

set ray_texture, X      # where X=[0,5]

Examples

The thumbnails are most likely too small to see the detail. Please click on each image to see a close up.

See Also