Blender
Introduction
An attempt at using Blender, an open-source, free, 3D modeling software to render, pose and animate objects exported from Pymol.
Blender may be downloaded freely for all major platforms (Win/Mac/Linux), from: http://www.blender.org/download/get-blender/
Examples
Representative examples. Please change/improve.
1. Translucent Surfaces
High quality translucent surfaces, better than PyMOL's internal renderer/ray-tracer.
- Step 1
Load the PDB file 3IQS into PyMOL, duplicate it twice and rename the two new objects to "3IQS_cartoon" and "3IQS_surface" as shown in the image below:
- Step 2
Turn off the display of "3IQS_surface" as shown below:
- Step 3
Save the displayed "3IQS_cartoon" as a VRML file, as shown below:
- Step 4
Hide the "3IQS_cartoon" and display the "3IQS_surface". Again, save the displayed "3IQS_surface" as a VRML file, as shown below:
References
- Blender : http://www.blender.org/