PyMOLWiki:Community Portal

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Get Involved

First, Create a New Account or Login. We have to block anonymous users from editing pages because too many spammers were abusing the system. Signing up is easy, fast & free.

You Should Know

Next, you need to know a few things about the wiki before we learn about editing. I'll break it down to a real short list:

  • You need to login to edit pages.
  • Each page on the wiki has a Discussion page (even this page). You access it by clicking on the "Discussion" tab at the top of the page. Discussion pages are where we discuss changes to any particular page. If you'd like to make a change, but don't want to ruin a page, make comments about your updates in its discussion page.
  • Each user has his or her own home page. Once you've logged in, just click on your name in the upper right hand corner. People can leave you messages by posting that message on your Discussion page.
  • Your IP is being tracked.
  • Your changes are being tracked. You can easily see everyone's changes, and undo them if they're inappropriate. This helps us reduce spam.
  • We want you to help make edits and keep the content relevant & fresh!
  • Don't worry about making errors in your edits.
    • You can preview your edits to make sure they're correct before submitting;
    • We typically watch the content and clean up after folks if we need to.

Making Edits

Please feel free to upload ideas, suggestions, scripts, images, examples, hints, tips -- you name it. If it's PyMOL-related, we'll take it!

  • Learn how to use MediaWiki. See MediaWiki's Editing Page.
  • Feel free to upload images (even big ones).
    • Be warned, you have to agree that you own the image and are releasing it under a certain open license. You must agree to this before uploading the images.
    • If you do not own the image or have permission to post it, please don't.

Editing Tricks

  • Learn how to use sectioning '''==Title==''' is an example.
  • Learn how to upload images & insert them into your pages
  • Learn how to insert source code:
    • Example 1: Python Code
You Type We See

<source lang="python">
# your python code goes here
# for example:
for x in cmd.get_names(): print x
</source>

# your python code goes here
# for example:
for x in cmd.get_names(): print x
    • Example 2: BASH Code with Line Numbers
You Type We See

<source lang="bash" line="1">
# your bash code goes here
# for example:
sudo python setup.py install
sudo python setup2.py install
sudo cp ./pymol /usr/local/bin
</source>

# your bash code goes here
# for example:
sudo python setup.py install
sudo python setup2.py install
sudo cp ./pymol /usr/local/bin
  • Learn how to insert math. It's formatted in LaTeX:
You Type We See

<math>dist(A,B) = \sqrt { \sum_i { \left( A_i - B_i \right)^2 } }</math>


What to Do

  • If you have a powerful little script you wrote and enjoy using, upload it and let the world know about it. Go to the Script Library.
  • Each command and setting needs nice example usage. Feel free to expound (and comment on) the commands.
  • More internal linking (from page to page) is needed.
  • We also need a way to make things easier to find on the wiki.
  • More categories and organization within categories would be nice.

Features

New! GeShi: Syntax Highlighting for Python & More

Use Geshi for syntax highlighting your source code. Check out the huge list of supported languages.

No line numbers

<source lang="python"> Non line-numbered code here </source>

With Line Numbers

<source line="1" lang="python"> line-numbered code here </source>

Example

Line numbered code.

# axes.py
from pymol.cgo import *
from pymol import cmd
from pymol.vfont import plain

# create the axes object, draw axes with cylinders coloured red, green,
#blue for X, Y and Z

obj = [
   CYLINDER, 0., 0., 0., 50., 0., 0., 0.2, 1.0, 1.0, 1.0, 1.0, 0.0, 0.,
   CYLINDER, 0., 0., 0., 0., 50., 0., 0.2, 1.0, 1.0, 1.0, 0., 1.0, 0.,
   CYLINDER, 0., 0., 0., 0., 0., 50., 0.2, 1.0, 1.0, 1.0, 0., 0.0, 1.0,
   ]

# add labels to axes object (requires pymol version 0.8 or greater, I
# believe

cyl_text(obj,plain,[-5.,-5.,-1],'Origin',0.20,axes=[[3,0,0],[0,3,0],[0,0,3]])
cyl_text(obj,plain,[50.,0.,0.],'X',0.20,axes=[[3,0,0],[0,3,0],[0,0,3]])
cyl_text(obj,plain,[0.,50.,0.],'Y',0.20,axes=[[3,0,0],[0,3,0],[0,0,3]])
cyl_text(obj,plain,[0.,0.,50.],'Z',0.20,axes=[[3,0,0],[0,3,0],[0,0,3]])

# then we load it into PyMOL
cmd.load_cgo(obj,'axes')

See Also

See The Geshi Home Page

I might be interested in using PyMOL, but I don't like the fact that I have to pay for documentation. I don't even know what I'm missing out on, and I don't know if it's worth trying out PyMOL, or becoming actively involved in its development (or simply the creation of content on this wiki). Guaka 07:28, 5 September 2007 (CDT)

Huh? You don't have to pay for documentation. PyMOLWiki is freely accessible, and it contains far more useful content than the "official" docs. You can also easily try out PyMOL without compiling the current open-source code by downloading older free builds or the current evaluation build. Nobody has to pay for PyMOL -- it's open source! Warren 20:51, 12 November 2007 (CST)