Slice: Difference between revisions

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== NOTES ==
== NOTES ==
Occasionally mis-identified as "slice_map" in documentation. [[slice_new|slice]] or [[slice]]is the correct command.
Occasionally mis-identified as "slice_map" in documentation. [[slice|slice_new]] or [[slice]] is the correct command.
   
   
== SEE ALSO ==
== SEE ALSO ==

Revision as of 12:29, 16 March 2011

slice creates a slice object from a map object.

USAGE

slice_new name, map, [opacity, [resolution, [state, [source_state]]]]

or

slice name, map, [opacity, [resolution, [state, [source_state]]]]

ARGUMENTS

  • name = the name for the new slice object (string)
  • map = the name of the map object to use for computing the slice (string)
  • opacity = opacity of the new slice (default=1 [opaque])
  • resolution = the number of pixels per sampling (default=5)
  • state = the state into which the object should be loaded (default=1; set state=0 to append new mesh as a new state)
  • source_state = the state of the map from which the object should be loaded (default=0)

EXAMPLES

 
# Create a map slice plane perpendicular to current view
slice_new my_new_slice_1, my_map

PYMOL API

 
cmd.slice_new(string slice_name, string map_name, integer opacity=1, integer resolution=5, integer state=0, integer source_state=0)

NOTES

Occasionally mis-identified as "slice_map" in documentation. slice_new or slice is the correct command.

SEE ALSO

isomesh, isodot, load

References

  • PyMOL Source code