Isosurface: Difference between revisions

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===DESCRIPTION===
===DESCRIPTION===
'''isosurface''' creates a new surface object from a map object.
  "isosurface" creates a new surface object from a map object.
 
===USAGE===
===USAGE===
   
<source lang="python">
  isosurface name, map, level [,(selection) [,buffer [,state [,carve ]]]]
  isosurface name, map, level [,(selection) [,buffer [,state [,carve ]]]]
</source>
  name = the name for the new mesh isosurface object.
 
* name = the name for the new mesh isosurface object.
  map = the name of the map object to use for computing the mesh.
* map = the name of the map object to use for computing the mesh.
* level = the contour level.
  level = the contour level.
* selection = an atom selection about which to display the mesh with an additional "buffer" (if provided).
* state = the state into which the object should be loaded (default=1) (set state=0 to append new surface as a new state)
  selection = an atom selection about which to display the mesh with
* carve = a radius about each atom in the selection for which to include density. If "carve= not provided, then the whole brick is displayed.
      an additional "buffer" (if provided).
 
  state = the state into which the object should be loaded (default=1)
      (set state=0 to append new surface as a new state)
  carve = a radius about each atom in the selection for which to
      include density. If "carve= not provided, then the whole
      brick is displayed.
===NOTES===
===NOTES===
If the surface object already exists, then the new surface will be appended onto the object as a new state (unless you indicate a state).
  If the surface object already exists, then the new surface will be
 
  appended onto the object as a new state (unless you indicate a state).
===SEE ALSO===
===SEE ALSO===
[[Cmd isodot]], [[Cmd isomesh]], [[Cmd load]]  
  [[Cmd isodot]], [[Cmd isomesh]], [[Cmd load]]  
 
[[Category:Commands|isosurface]]
[[Category:Commands|isosurface]]

Revision as of 12:05, 29 June 2005

DESCRIPTION

isosurface creates a new surface object from a map object.

USAGE

 isosurface name, map, level [,(selection) [,buffer [,state [,carve ]]]]
  • name = the name for the new mesh isosurface object.
  • map = the name of the map object to use for computing the mesh.
  • level = the contour level.
  • selection = an atom selection about which to display the mesh with an additional "buffer" (if provided).
  • state = the state into which the object should be loaded (default=1) (set state=0 to append new surface as a new state)
  • carve = a radius about each atom in the selection for which to include density. If "carve= not provided, then the whole brick is displayed.

NOTES

If the surface object already exists, then the new surface will be appended onto the object as a new state (unless you indicate a state).

SEE ALSO

Cmd isodot, Cmd isomesh, Cmd load