Sphere mode: Difference between revisions
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m (New page: == Overview == The '''sphere_mode''' setting controls how PyMOL draws spheres in the OpenGL interface. It does not affect rendering, using ray. Sphere mode set to '''5''', which look...) |
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[[Category:Settings|Sphere_mode]] | [[Category:Settings|Sphere_mode]] | ||
[[Category:Spheres]] |
Latest revision as of 12:59, 27 April 2009
Overview
The sphere_mode setting controls how PyMOL draws spheres in the OpenGL interface. It does not affect rendering, using ray.
Sphere mode set to 5, which looks beautiful, requires have OpenGL Shaders Installed.
Syntax
set sphere_mode, VAL
where
- VAL = [1..5]