Sphere quality: Difference between revisions
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==Overview== | ==Overview== | ||
'''sphere_quality''' controls the rendering quality of sphere objects. | '''sphere_quality''' controls the rendering quality of sphere objects. This setting only affects sphere rendering when not using shaders. | ||
==Syntax== | ==Syntax== |
Latest revision as of 15:56, 25 July 2023
Overview
sphere_quality controls the rendering quality of sphere objects. This setting only affects sphere rendering when not using shaders.
Syntax
# the default value is 1
set sphere_quality, <integer>
Larger values of <integer> result in higher quality sphere rendering. Values >1 may result in poor performance during real-time rotation or translation.
Note: Selecting values larger than 2 with stick_ball = 1 (enabled) causes PyMol to crash in the Windows version.
Examples
Open the images to see rendering details.