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{{Infobox script-repo
|type      = script
|filename  = modevectors.py
|author    = [[User:Slaw|Sean M. Law]]
|license  = -
}}
===DESCRIPTION===
[[Image:Modevectors.png|right|thumb|250px|Example showing modevectors in action.  (See Examples below).]]
[[Image:Modevectors.png|right|thumb|250px|Example showing modevectors in action.  (See Examples below).]]


===DESCRIPTION===
'''modevectors.py''' is a PyMol script that was originally written to visualize results obtained from Normal Mode Analysis (NMA) by drawing arrows or vectors from a starting structure to a final structure.  However, this script can be used to visualize the direction of motion between two specified states (e.g. targeted MD, comparing open and closed structures, etc).  The strength of this script is that the arrows are highly customizable with numerous options to choose from (see script below).  It is important to note that the two states MUST be identical except for the X, Y, and Z coordinates.  That is, you cannot draw vectors between homologous structures.  The default settings sets the background to white and displays the arrows along with the first object frame (in cartoon representation).
'''modevectors.py''' is a PyMol script that was originally written to visualize results obtained from Normal Mode Analysis (NMA) by drawing arrows or vectors from a starting structure to a final structure.  However, this script can be used to visualize the direction of motion between two specified states (e.g. targeted MD, comparing open and closed structures, etc).  The strength of this script is that the arrows are highly customizable with numerous options to choose from (see script below).  It is important to note that the two states MUST be identical except for the X, Y, and Z coordinates.  That is, you cannot draw vectors between homologous structures.  The default settings sets the background to white and displays the arrows along with the first object frame (in cartoon representation).




Note: Ray tracing these CGO arrows appears to be a memory intensive process so please save a session before ray tracing and use "pymol -qc" where necessary.  If anybody can come up with a method to improve this please e-mail me (see address in script).
Note: Ray tracing these CGO arrows appears to be a memory intensive process so please save a session before ray tracing and use "pymol -qc" where necessary.  If anybody can come up with a method to improve this please e-mail me (see address in script).
Update: A new way of drawing the arrows has been implemented for PyMOL v.1.1 and has been updated in this code (which automatically detects the version that you are using).  The new method uses the built in cone primitive rather than concentric circles decreasing in size.  Thus, the new method is much less memory intensive and is a significant improvement over the old method.  Additionally, you may want to turn off [[ray shadow]] depending on the [[scene]] that you are viewing as shadows can be confusing to others when seen in publications.
===USAGE===
===USAGE===


Line 11: Line 21:


<source lang="python">
<source lang="python">
modevectors first_obj_frame, last_obj_frame [,outname=modevectors [,head=1.0 [,tail=0.3 \
modevectors first_obj_frame, last_obj_frame [,first_state=1 [,last_state=1 [,outname=modevectors \
  [,head_length=1.5 [,headrgb=(1.0,1.0,1.0) [,tailrgb=(1.0,1.0,1.0) [,cutoff=4.0 [,skip=0 \
  [,head=1.0 [,tail=0.3 \[,head_length=1.5 [,headrgb=(1.0,1.0,1.0) [,tailrgb=(1.0,1.0,1.0) [,cutoff=4.0  
  [,cut=0.5 [,atom=CA [,stat=show [,factor=1.0]]]]]]]]]]]
  [,skip=0 [,cut=0.5 [,atom=CA [,stat=show [,factor=1.0 [,notail=0]]]]]]]]]]]]]]
</source>
</source>


Line 28: Line 38:
Copy/paste the following code to see an example of modevectors.  This uses a multistate protein and the arrows are connected between the first and last states.
Copy/paste the following code to see an example of modevectors.  This uses a multistate protein and the arrows are connected between the first and last states.
<source lang="python">
<source lang="python">
# load the code
import modevectors
run modevectors.py
# fetch the PDBs from pdb.org
# fetch the PDBs from pdb.org
fetch 1c3y, finish=1, multiplex=0
fetch 1c3y, finish=1, multiplex=0, async=0
# separate the first and last states of the NMR ensemble to individual objects
# separate the first and last states of the NMR ensemble to individual objects
split_states 1c3y, 1, 1
split_states 1c3y, 1, 1
Line 68: Line 77:
|}
|}


<source lang="python">
<syntaxhighlight lang="python">
fetch 1c3y
reinitialize
import modevectors
 
fetch 1c3y, async=0
 
split_states 1c3y, 1, 1
split_states 1c3y, 1, 1
split_states 1c3y, 23, 23
split_states 1c3y, 23, 23
hide
hide
 
#This is the default setting (Fig.1)
#This is the default setting (Fig.1)
modevectors 1c3y_0001, 1c3y_0023
modevectors 1c3y_0001, 1c3y_0023
 
#This is shows that the direction of the arrows is drawn from the 1c3y_0001 towards 1c3y_0023 (Fig.2)
#This is shows that the direction of the arrows is drawn from the 1c3y_0001 towards 1c3y_0023 (Fig.2)
show cartoon, 1c3y_0023
show cartoon, 1c3y_0023
color red, 1c3y_0023
color red, 1c3y_0023
 
#This controls the base radius of the cone/arrow head in angstroms (Fig.3)
#This controls the base radius of the cone/arrow head in angstroms (Fig.3)
modevectors 1c3y_0001, 1c3y_0023, head=2.5
modevectors 1c3y_0001, 1c3y_0023, head=2.5
 
#This controls the radius of the cylinders/arrow tails in angstroms (Fig.4)
#This controls the radius of the cylinders/arrow tails in angstroms (Fig.4)
modevectors 1c3y_0001, 1c3y_0023, tail=0.75
modevectors 1c3y_0001, 1c3y_0023, tail=0.75
 
#This controls the length of the cone/arrow head in angstroms (Fig.5)
#This controls the length of the cone/arrow head in angstroms (Fig.5)
#Note that this option does NOT increase the vector length but simply changes the tail length
#Note that this option does NOT increase the vector length but simply changes the tail length
modevectors 1c3y_0001, 1c3y_0023, head_length=3.0
modevectors 1c3y_0001, 1c3y_0023, head_length=3.0
 
#This controls the colour of the cone/arrow head using RGB values (Fig.6)
#This controls the colour of the cone/arrow head using RGB values (Fig.6)
modevectors 1c3y_0001, 1c3y_0023, headrgb=(1.0,0.0,0.0)
modevectors 1c3y_0001, 1c3y_0023, headrgb=(1.0,0.0,0.0)
 
#This controls the colour of the cylinder/arrow tails using RGB values (Fig.7)
#This controls the colour of the cylinder/arrow tails using RGB values (Fig.7)
modevectors 1c3y_0001, 1c3y_0023, tailrgb=(1.0,0.0,0.0)
modevectors 1c3y_0001, 1c3y_0023, tailrgb=(1.0,0.0,0.0)
 
#This controls the which vectors to show based on a specific cutoff value in angstroms.  Vector lengths that are less  
#This controls the which vectors to show based on a specific cutoff value in angstroms.  Vector lengths that are less  
#than the cutoff value will not be displayed (Fig.8)
#than the cutoff value will not be displayed (Fig.8)
modevectors 1c3y_0001, 1c3y_0023, cutoff=30.0
modevectors 1c3y_0001, 1c3y_0023, cutoff=30.0
 
#This controls how many vectors to skip (integer value) and is useful when there are too many vectors showing.   
#This controls how many vectors to skip (integer value) and is useful when there are too many vectors showing.   
#Skip=1 will show every other arrow (Fig.9)
#Skip=1 will show every other arrow (Fig.9)
modevectors 1c3y_0001, 1c3y_0023, skip=1
modevectors 1c3y_0001, 1c3y_0023, skip=1
 
#This controls how much to cut from each vector (in angstroms).  Note that arrows will point in the opposite directions  
#This controls how much to cut from each vector (in angstroms).  Note that arrows will point in the opposite directions  
#when too much is cutoff (resulting in a negative vector length) (Fig.10) and should be used with caution!
#when too much is cutoff (resulting in a negative vector length) (Fig.10) and should be used with caution!
modevectors 1c3y_0001, 1c3y_0023, cut=15.0
modevectors 1c3y_0001, 1c3y_0023, cut=15.0
 
#This controls which atom to draw a vector from (Fig.11).  Note that this is case-sensitive and is really only useful  
#This controls which atom to draw a vector from (Fig.11).  Note that this is case-sensitive and is really only useful  
#when atom=CA or when atom=P (for DNA backbones)
#when atom=CA or when atom=P (for DNA backbones)
modevectors 1c3y_0001, 1c3y_0023, atom=CB
modevectors 1c3y_0001, 1c3y_0023, atom=CB
 
#This controls how much to multiple the length of each vector by (percentage increase/decrease) (Fig.12)
#This controls how much to multiple the length of each vector by (percentage increase/decrease) (Fig.12)
#This example halves the length of each vector (50%)
#This example halves the length of each vector (50%)
modevectors 1c3y_0001, 1c3y_0023, factor=0.5
modevectors 1c3y_0001, 1c3y_0023, factor=0.5
 
#This hides the statistics which count atoms skipped, atoms counted (number of arrows showing), and number of atoms  
#This hides the statistics which count atoms skipped, atoms counted (number of arrows showing), and number of atoms  
#that did not meet the cutoff and are not shown
#that did not meet the cutoff and are not shown
modevectors 1c3y_0001, 1c3y_0023, stat=hide
modevectors 1c3y_0001, 1c3y_0023, stat=hide
 
#Finally, this example shows multiple options being used (Fig.13)
#This example shows multiple options being used (Fig.13)
modevectors 1c3y_0001, 1c3y_0023, head=2.0, tail=1.0, head_length=2.0, headrgb=(1.0,0.0,0.0), tailrgb=(0.0,0.0,1.0),
modevectors 1c3y_0001, 1c3y_0023, head=2.0, tail=1.0, head_length=2.0, headrgb=(1.0,0.0,0.0), tailrgb=(0.0,0.0,1.0),
cutoff=0.0,skip=0,cut=0,atom=CA,factor=0.8
cutoff=0.0,skip=0,cut=0,atom=CA,factor=0.8
#Finally, this example hides all arrow tails and only uses arrow heads via the notail option(No Figure)
modevectors 1c3y_0001, 1c3y_0023, head=2.0, cutoff=0.0,skip=0,cut=0,atom=CA,factor=0.8, notail=1
</syntaxhighlight>


</source>
===PYMOL API===
<source lang=python>
from pymol.cgo import *    # get constants
from math import *
from pymol import cmd
def modevectors( first_obj_frame, last_obj_frame, outname="modevectors", head=1.0,tail=0.3, head_length=1.5, headrgb="1.0,1.0,1.0",tailrgb="1.0,1.0,1.0",cutoff=4.0,skip=0,cut=0.5,atom="CA",stat="show",factor=1.0):
"""
Authors Sean Law & Srinivasa
Michigan State University
slaw_(at)_msu_dot_edu
Editor Sacha Yee
USAGE
While in PyMOL
load modevectors.py
modevectors( first_obj_frame, last_obj_frame, outname=modevectors, head=1.0,tail=0.3, head_length=1.5, headrgb=(1.0,1.0,1.0),tailrgb=(1.0,1.0,1.0),cutoff=4.0,skip=0,cut=0.5,atom=CA,stat=show,factor=1.0)
Parameter                Preset            Type    Description
first_obj_frame          Undefined        String  Object name of the first structure.  The mode vector will propagate from this structure.  Defined by user.
last_obj_frame          Undefined        String  Object name of the last structure.  The mode vector (arrow head) will end at this structure.  Defined by user.
outname                  modevectors      String  Name of object to store mode vectors in.
head                    1.0              Float  Radius for the circular base of the arrow head (cone)
tail                    0.3              Float  Radius for the cylinder of the arrow tail (cylinder)
head_length              1.5              Float  Length of the arrow head (from the base of the cone to the tip of cone)
head_rgb                1.0,1.0,1.0      String  RGB colour for the arrow head.
tail_rgb                1.0,1.0,1.0      String  RGB colour for the arrow tail.
cutoff                  4.0              Float  Skips mode vectors that do not meet the cutoff distance (in Angstroms).
skip                    0                Integer Denotes how many atoms to skip.  No arrows will be created for skipped atoms.
cut                      0.0              Float  Truncates all arrow tail lengths (without disturbing the arrow head) (in Angstroms).
atom                    CA                String  Designates the atom to derive mode vectors from.
stat                    show              String  Keeps track and prints statistics (total modevectors, skipped, cutoff).
factor                  1.0              Float  Multiplies each mode vector length by a specified factor.
                                                  Values between 0 and 1 will decrease the relative mode vector length.
  Values greater than 1 will increase the relative mode vector length.
"""
framefirst=cmd.get_model(first_obj_frame)
framelast=cmd.get_model(last_obj_frame)
objectname=outname
factor=float(factor)
arrow_head_radius=float(head)
arrow_tail_radius=float(tail)
arrow_head_length=float(head_length)
cutoff=float(cutoff)
skip=int(skip)
cut=float(cut)
atomtype=atom.strip('"[]()')
headrgb=headrgb.strip('" []()')
tailrgb=tailrgb.strip('" []()')
hr,hg,hb=map(float,headrgb.split(','))
tr,tg,tb=map(float,tailrgb.split(','))
pi=4*atan2(1,1)
arrow=[]
arrowhead = []
arrowtail = []
x1 = []
y1 = []
z1 = []
x2 = []
y2 = []
z2 = []
exit_flag=0
##############################################################
#                                                            #
# Define an object called "tail" and store the tail and  a  #
# circular base of the triangle in this object.              #
#                                                            #
##############################################################
        skipcount=0
skipcounter=0
keepcounter=0
atom_lookup={}
for atom in framefirst.atom:
if atom.name == atomtype:
if skipcount == skip:
x1.append(atom.coord[0])
y1.append(atom.coord[1])
z1.append(atom.coord[2])
##########################################
#                                        #
# Set atom_lookup for a specific atom    #
# equal to ONE for the first input set.  #
# This dictionary will be used as a      #
# reference for the second set.          #
#                                        #
##########################################
current_atom="CHAIN "+atom.chain+" RESID "\
      +atom.resi+" RESTYPE "\
      +atom.resn+\
      " ATMNUM "+str(atom.index)
# print current_atom
atom_lookup['current_atom']=1
skipcount=0
keepcounter=keepcounter+1
else:
# print skipcount
skipcount=skipcount+1
skipcounter=skipcounter+1
        skipcount=0
for atom in framelast.atom:
if atom.name == atomtype:
if skipcount == skip:
x2.append(atom.coord[0])
y2.append(atom.coord[1])
z2.append(atom.coord[2])
#########################################
#                                      #
# Get atom information from second set  #
# and compare with first set.  All      #
# atoms from this second set MUST be    #
# found in the first set!  Otherwise,  #
# the script will exit with an error    #
# since modevectors can only be created #
# by calculating values from identical  #
# sources.                              #
#                                      #
#########################################
current_atom="CHAIN "+atom.chain+" RESID "\
      +atom.resi+" RESTYPE "\
      +atom.resn+\
      " ATMNUM "+str(atom.index)
# print current_atom
if atom_lookup.has_key('current_atom') != 1:
print "\nError: "+current_atom+" from \""\
      +last_obj_frame+\
      " \"is not found in \""+first_obj_frame+"\"."
print "\nPlease check your input and/or selections and try again."
exit_flag=1
break
skipcount=0
else:
skipcount=skipcount+1
if exit_flag == 1:
###########################################
#                                        #
# Exit script because an atom cannot be  #
# found in both input files              #
#                                        #
###########################################
return
cutoff_counter=0 # Track number of atoms failing to meet the cutoff
###################################################
#                                                #
# Check that the two selections/PDB files contain #
# the same number of atoms.                      #
#                                                #
###################################################
if len(x2) != len(x1):
print "\nError: \""+first_obj_frame+\
      "\" and \""+last_obj_frame+\
      "\" contain different number of residue/atoms."
print "\nPlease check your input and/or selections and try again."
return
else:
#Continue with representing modevectors!
        #########################################
#                                      #
# Delete old selection or object if it  #
# exists so that it can be overwritten  #
#                                      #
        #########################################
save_view=cmd.get_view(output=1,quiet=1)
cmd.delete(name=outname)
cmd.hide(representation="everything",selection=first_obj_frame)
cmd.hide(representation="everything",selection=last_obj_frame)
###################################################
#                                                #
# Begin drawing arrow tails                      #
#                                                #
###################################################
arrowtail = []
for mv in range(len(x1)):
vectorx=x2[mv]-x1[mv]
vectory=y2[mv]-y1[mv]
vectorz=z2[mv]-z1[mv]
length=sqrt(vectorx**2+vectory**2+vectorz**2)
if length < cutoff:
cutoff_counter=cutoff_counter+1
continue
t=1.0-(cut/length)
x2[mv]=x1[mv]+factor*t*vectorx
y2[mv]=y1[mv]+factor*t*vectory
z2[mv]=z1[mv]+factor*t*vectorz
vectorx=x2[mv]-x1[mv]
vectory=y2[mv]-y1[mv]
vectorz=z2[mv]-z1[mv]
length=sqrt(vectorx**2+vectory**2+vectorz**2)
d=arrow_head_length # Distance from arrow tip to arrow base
t=1.0-(d/length)
tail = [
# Tail of cylinder
CYLINDER, x1[mv],y1[mv],z1[mv]\
,x1[mv]+(t+0.01)*vectorx,y1[mv]+(t+0.01)*vectory,z1[mv]+(t+0.01)*vectorz\
,arrow_tail_radius,tr,tg,tb,tr,tg,tb # Radius and RGB for each cylinder tail
]
arrow.extend(tail)
x=x1[mv]+t*vectorx
y=y1[mv]+t*vectory
z=z1[mv]+t*vectorz
dx=x2[mv]-x
dy=y2[mv]-y
dz=z2[mv]-z
seg=d/100
intfactor=int(factor)
for i in range (100,0,-1):
t1=seg*i
t2=seg*(i+1)
radius=arrow_head_radius*(1.0-i/(100.0)) #Radius of each disc that forms cone
head=[
CYLINDER, x+t2*dx,y+t2*dy,z+t2*dz\
,x+t1*dx,y+t1*dy,z+t1*dz\
,radius,hr,hg,hb,hr,hg,hb # Radius and RGB for slice of arrow head
]
arrow.extend(head)
##############################################################
#                                                            #
# Load the entire object into PyMOL                          #
#                                                            #
# Print statistics if requested by user                      #
#                                                            #
##############################################################
if stat == "show":
natoms=skipcounter+keepcounter
print "\nTotal number of atoms = "+str(natoms)
print "Atoms skipped = "+str(skipcounter)
if keepcounter-cutoff_counter > 0:
print "Atoms counted = "+str(keepcounter-cutoff_counter)+" (see PyMOL object \""+outname+"\")"
else:
print "Atoms counted = "+str(keepcounter-cutoff_counter)+" (Empty CGO object not loaded)"
print "Atoms cutoff  = "+str(cutoff_counter) #Note that cutoff occurs AFTER skipping!
if keepcounter-cutoff_counter > 0:
cmd.load_cgo(arrow,objectname) #Ray tracing an empty object will cause a segmentation fault.  No arrows = Do not display in PyMOL!!!
cmd.show(representation="cartoon",selection=first_obj_frame)
cmd.cartoon("tube")
cmd.show(representation="cartoon",selection=last_obj_frame)
cmd.hide(representation="cartoon",selection=last_obj_frame)
cmd.bg_color(color="white")
cmd.set_view(save_view)
return
cmd.extend("modevectors",modevectors)
</source>
[[Category:Script_Library]]
[[Category:Script_Library]]
[[Category:Math_Scripts]]
[[Category:Pymol-script-repo]]

Latest revision as of 14:36, 30 April 2012

Type Python Script
Download modevectors.py
Author(s) Sean M. Law
License -
This code has been put under version control in the project Pymol-script-repo

DESCRIPTION

Example showing modevectors in action. (See Examples below).

modevectors.py is a PyMol script that was originally written to visualize results obtained from Normal Mode Analysis (NMA) by drawing arrows or vectors from a starting structure to a final structure. However, this script can be used to visualize the direction of motion between two specified states (e.g. targeted MD, comparing open and closed structures, etc). The strength of this script is that the arrows are highly customizable with numerous options to choose from (see script below). It is important to note that the two states MUST be identical except for the X, Y, and Z coordinates. That is, you cannot draw vectors between homologous structures. The default settings sets the background to white and displays the arrows along with the first object frame (in cartoon representation).


Note: Ray tracing these CGO arrows appears to be a memory intensive process so please save a session before ray tracing and use "pymol -qc" where necessary. If anybody can come up with a method to improve this please e-mail me (see address in script).

Update: A new way of drawing the arrows has been implemented for PyMOL v.1.1 and has been updated in this code (which automatically detects the version that you are using). The new method uses the built in cone primitive rather than concentric circles decreasing in size. Thus, the new method is much less memory intensive and is a significant improvement over the old method. Additionally, you may want to turn off ray shadow depending on the scene that you are viewing as shadows can be confusing to others when seen in publications.

USAGE

load the script using the run command

modevectors first_obj_frame, last_obj_frame [,first_state=1 [,last_state=1 [,outname=modevectors \
  [,head=1.0 [,tail=0.3 \[,head_length=1.5 [,headrgb=(1.0,1.0,1.0) [,tailrgb=(1.0,1.0,1.0) [,cutoff=4.0 
  [,skip=0 [,cut=0.5 [,atom=CA [,stat=show [,factor=1.0 [,notail=0]]]]]]]]]]]]]]

Please see the script comments for further custom options. Once the script completes, it will generate a new object called "modevectors" (which can be changed through the options).


EXAMPLES

modevectors 1E3M, 1W7A
modevectors 1E3M, 1W7A, outname="arrows"
modevectors 1E3M, 1W7A, atom="P"

Copy/paste the following code to see an example of modevectors. This uses a multistate protein and the arrows are connected between the first and last states.

import modevectors
# fetch the PDBs from pdb.org
fetch 1c3y, finish=1, multiplex=0, async=0
# separate the first and last states of the NMR ensemble to individual objects
split_states 1c3y, 1, 1
split_states 1c3y, 23, 23
hide
# run the modevectors code
modevectors 1c3y_0001, 1c3y_0023
# just setup a nice representation
as cartoon, 1c3y_0001 or 1c3y_0023
show cgo, modevectors
color marine, 1c3y_0001
color purpleblue, 1c3y_0023

The following set of examples will illustrate the power of each optional argument. Each example should be compared to the default figure in the table below.

Fig.1 - Default Settings
Fig.2 - Arrow direction drawn from CA to CA
Fig.3 - Arrow head radius
Fig.4 - Arrow tail radius
Fig.5 - Arrow head length
Fig.6 - Arrow head RGB
Fig.7 - Arrow tail RGB
Fig.8 - Arrow length cutoff
Fig.9 - Skip every other arrow
Fig.10 - Subtract value from vector length
Fig.11 - Draw arrows from CB atoms
Fig.12 - Shorten by 50%
Fig.13 - Multiple options being used (see final example below)
reinitialize
import modevectors

fetch 1c3y, async=0

split_states 1c3y, 1, 1
split_states 1c3y, 23, 23
hide
 
#This is the default setting (Fig.1)
modevectors 1c3y_0001, 1c3y_0023
 
#This is shows that the direction of the arrows is drawn from the 1c3y_0001 towards 1c3y_0023 (Fig.2)
show cartoon, 1c3y_0023
color red, 1c3y_0023
 
#This controls the base radius of the cone/arrow head in angstroms (Fig.3)
modevectors 1c3y_0001, 1c3y_0023, head=2.5
 
#This controls the radius of the cylinders/arrow tails in angstroms (Fig.4)
modevectors 1c3y_0001, 1c3y_0023, tail=0.75
 
#This controls the length of the cone/arrow head in angstroms (Fig.5)
#Note that this option does NOT increase the vector length but simply changes the tail length
modevectors 1c3y_0001, 1c3y_0023, head_length=3.0
 
#This controls the colour of the cone/arrow head using RGB values (Fig.6)
modevectors 1c3y_0001, 1c3y_0023, headrgb=(1.0,0.0,0.0)
 
#This controls the colour of the cylinder/arrow tails using RGB values (Fig.7)
modevectors 1c3y_0001, 1c3y_0023, tailrgb=(1.0,0.0,0.0)
 
#This controls the which vectors to show based on a specific cutoff value in angstroms.  Vector lengths that are less 
#than the cutoff value will not be displayed (Fig.8)
modevectors 1c3y_0001, 1c3y_0023, cutoff=30.0
 
#This controls how many vectors to skip (integer value) and is useful when there are too many vectors showing.  
#Skip=1 will show every other arrow (Fig.9)
modevectors 1c3y_0001, 1c3y_0023, skip=1
 
#This controls how much to cut from each vector (in angstroms).  Note that arrows will point in the opposite directions 
#when too much is cutoff (resulting in a negative vector length) (Fig.10) and should be used with caution!
modevectors 1c3y_0001, 1c3y_0023, cut=15.0
 
#This controls which atom to draw a vector from (Fig.11).  Note that this is case-sensitive and is really only useful 
#when atom=CA or when atom=P (for DNA backbones)
modevectors 1c3y_0001, 1c3y_0023, atom=CB
 
#This controls how much to multiple the length of each vector by (percentage increase/decrease) (Fig.12)
#This example halves the length of each vector (50%)
modevectors 1c3y_0001, 1c3y_0023, factor=0.5
 
#This hides the statistics which count atoms skipped, atoms counted (number of arrows showing), and number of atoms 
#that did not meet the cutoff and are not shown
modevectors 1c3y_0001, 1c3y_0023, stat=hide
 
#This example shows multiple options being used (Fig.13)
modevectors 1c3y_0001, 1c3y_0023, head=2.0, tail=1.0, head_length=2.0, headrgb=(1.0,0.0,0.0), tailrgb=(0.0,0.0,1.0),
cutoff=0.0,skip=0,cut=0,atom=CA,factor=0.8
 
#Finally, this example hides all arrow tails and only uses arrow heads via the notail option(No Figure)
modevectors 1c3y_0001, 1c3y_0023, head=2.0, cutoff=0.0,skip=0,cut=0,atom=CA,factor=0.8, notail=1