Ray texture: Difference between revisions

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m (→‎Usage: Simplified comment "where X = [0,5]" for more none-expert users)
 
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== Usage ==
== Usage ==
<source lang="python">
<source lang="python">
set ray_texture, X      # where X=[0,5]
set ray_texture, X      # where X = 0 ... 5
</source>
</source>


Line 24: Line 24:
Image:Ray_texture_5.png|Ray Texture 5 (Fiber)
Image:Ray_texture_5.png|Ray Texture 5 (Fiber)
</gallery>
</gallery>
= See Also =
* [[ray_texture_settings]]


[[Category:Settings|Ray Texture]]
[[Category:Settings|Ray Texture]]

Latest revision as of 15:10, 22 August 2023

Overview

ray_texture sets what texture PyMol applies to the surface of your object during ray tracing. Options now consist of

  1. None
  2. Matte 1
  3. Matte 2
  4. Swirl 1
  5. Swirl 2
  6. Fiber

Usage

set ray_texture, X      # where X = 0 ... 5

Examples

The thumbnails are most likely too small to see the detail. Please click on each image to see a close up.

See Also