Read Pdbstr: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
'''read_pdbstr''' in an API-only function which reads a pdb file from a Python string. This feature can be used to load or update structures into PyMOL without involving any temporary files. | '''read_pdbstr''' in an API-only function which reads a pdb file from a Python string. This feature can be used to load or update structures into PyMOL without involving any temporary files. | ||
Line 11: | Line 11: | ||
'''state''' is a 1-based state index for the object. | '''state''' is a 1-based state index for the object. | ||
'''finish''' is a flag (0 or 1) which can be set to zero to improve performance when loading large numbers of objects, but you must call "finish_object" when you are done. | '''finish''' is a flag (0 or 1) which can be set to zero to improve [[:Category:Performance|performance]] when loading large numbers of objects, but you must call "finish_object" when you are done. | ||
'''discrete''' is a flag (0 or 1) which tells PyMOL that there will be no overlapping atoms in the PDB files being loaded. '''discrete''' objects save memory but can not be edited. | '''discrete''' is a flag (0 or 1) which tells PyMOL that there will be no overlapping atoms in the PDB files being loaded. '''discrete''' objects save memory but can not be edited. | ||
[[Category:Commands| | [[Category:Commands|Read Pdbstr]] | ||
[[Category:Performance|Read Pdbstr]] | |||
[[Category:States|Read Pdbstr]] |
Latest revision as of 13:50, 17 November 2009
read_pdbstr in an API-only function which reads a pdb file from a Python string. This feature can be used to load or update structures into PyMOL without involving any temporary files.
PYMOL API ONLY
cmd.read_pdbstr( string pdb-content, string object name
[ ,int state [ ,int finish [ ,int discrete ] ] ] )
NOTES
state is a 1-based state index for the object.
finish is a flag (0 or 1) which can be set to zero to improve performance when loading large numbers of objects, but you must call "finish_object" when you are done.
discrete is a flag (0 or 1) which tells PyMOL that there will be no overlapping atoms in the PDB files being loaded. discrete objects save memory but can not be edited.