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[[Image:Dots_ex.png|thumb|Dots Representation Example]]
[[Image:Dots_ex.png|thumb|Dots Representation Example]]
= Overview =
A simple PyMol representation.  Use
<code>
show dots, SELECTION
</code>
where SELECTION is a valid selection or previously defined selection name.
==Dots Settings==
=== dot_radius  (dot weight)===
Controls the dot radius when ray tracing (that is, it is apparent only after the scene is ray traced).
This option can take any value, values from 0 to whatever (4 is huge!)
If dot_radius is set to zero, then it is subordinated to dot_width; if changed to a non-zero value, then dot_radius will take priority.
To check/change dots_radius:
<source lang="python">
set dot_radius, VALUE
# equivalent to
set dot_radius=VALUE
# to get the current setting, use
get dot_radius
</source>
* The default value is: 0
===dot_width  (dot weight)===
This setting defines the size of the dots, in (screen) pixels.
It is subordinate to dot_radius, that is dot_radius takes precedence over dot_width unless dot_radius=0.
<source lang="python">
set dot_width, VALUE
# equivalent to
set dot_width=VALUE
# to get the current setting, use
get dot_width
</source>
* The default value is: 2
===dot_density  (dot density)===
Determines the density of dots in the dot representation.
It takes only integer values from 0 to 4.
<source lang="python">
set dot_density, VALUE
# equivalent to
set dot_density=VALUE
# to get the current setting, use
get dot_density
</source>
* The default value is: 2
==Possible Other Settings==
*  dot_solvent, default is off
*  dot_color, default is default
*  cgo_dot_width, default is 2.00000
*  cgo_dot_radius, default is -1.00000
*  dot_normals, default is on
*  dot_lighting, default is on
==Unused Settings==
*  dot_mode, default is 0


== See Also ==
== See Also ==

Revision as of 14:26, 29 July 2008

Dots Representation Example

Overview

A simple PyMol representation. Use

show dots, SELECTION

where SELECTION is a valid selection or previously defined selection name.


Dots Settings

dot_radius (dot weight)

Controls the dot radius when ray tracing (that is, it is apparent only after the scene is ray traced). This option can take any value, values from 0 to whatever (4 is huge!) If dot_radius is set to zero, then it is subordinated to dot_width; if changed to a non-zero value, then dot_radius will take priority.

To check/change dots_radius:

set dot_radius, VALUE
# equivalent to
set dot_radius=VALUE

# to get the current setting, use
get dot_radius
  • The default value is: 0

dot_width (dot weight)

This setting defines the size of the dots, in (screen) pixels. It is subordinate to dot_radius, that is dot_radius takes precedence over dot_width unless dot_radius=0.

set dot_width, VALUE
# equivalent to
set dot_width=VALUE

# to get the current setting, use
get dot_width
  • The default value is: 2

dot_density (dot density)

Determines the density of dots in the dot representation. It takes only integer values from 0 to 4.

set dot_density, VALUE
# equivalent to
set dot_density=VALUE

# to get the current setting, use
get dot_density
  • The default value is: 2

Possible Other Settings

  • dot_solvent, default is off
  • dot_color, default is default
  • cgo_dot_width, default is 2.00000
  • cgo_dot_radius, default is -1.00000
  • dot_normals, default is on
  • dot_lighting, default is on


Unused Settings

  • dot_mode, default is 0


See Also

Cmd isodot