Difference between revisions of "Perp maker"
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|type = script | |type = script | ||
|filename = perp_maker.py | |filename = perp_maker.py | ||
− | |author = [[User: | + | |author = [[User:Inchoate|Jason Vertrees]] |
− | |license = | + | |license = GPL |
}} | }} | ||
− | + | The '''perp_maker.py''' script creates perpendicular planes. | |
− | perp_maker.py | ||
− | Nothing to do with cops. Given a simple PyMol scene, attempts to | + | Nothing to do with cops. Given a simple PyMol scene, attempts to create a CGO background triangle perpendicular to the vector created - which is parallel to the line segment drawn through the camera point and current center of mass - as obtained by "get_position," or "get_view." |
− | create a CGO background triangle perpendicular to the vector created - which is | ||
− | parallel to the line segment drawn through the camera point and current center of | ||
− | mass - as obtained by "get_position," or "get_view." | ||
− | + | == Usage == | |
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− | + | * Load your scene | |
− | + | * Orient the scene as you wish | |
− | + | * [[Running Scripts|Run]] the script | |
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− | + | Could it be any simpler? | |
− | + | You can rotate and move the plane using the editing features (A > drag, Shift+Drag with right, middle or left mouse button). | |
[[Category:Script_Library]] | [[Category:Script_Library]] | ||
[[Category:Math_Scripts]] | [[Category:Math_Scripts]] |
Revision as of 05:22, 18 December 2011
Type | Python Script |
---|---|
Download | perp_maker.py |
Author(s) | Jason Vertrees |
License | GPL |
This code has been put under version control in the project Pymol-script-repo |
The perp_maker.py script creates perpendicular planes.
Nothing to do with cops. Given a simple PyMol scene, attempts to create a CGO background triangle perpendicular to the vector created - which is parallel to the line segment drawn through the camera point and current center of mass - as obtained by "get_position," or "get_view."
Usage
- Load your scene
- Orient the scene as you wish
- Run the script
Could it be any simpler?
You can rotate and move the plane using the editing features (A > drag, Shift+Drag with right, middle or left mouse button).