Difference between revisions of "Backface cull"
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==Overview== | ==Overview== | ||
− | + | '''backface_cull''' controls whether or not backward facing triangles are not filtered out when ray tracing. | |
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==Syntax== | ==Syntax== | ||
+ | <source lang="python"> | ||
+ | # on; default | ||
+ | set backface_cull, 1 | ||
− | set backface_cull, | + | # off; allows the visualization of the "other side" (inside) of a surface |
+ | set backface_cull, 0 | ||
+ | </source> | ||
− | + | '''Note''': To allow or disallow visualization of the inside of a surface, see [[two_sided_lighting]]. | |
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− | |||
− | Note | ||
==Examples== | ==Examples== | ||
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<gallery> | <gallery> | ||
Image:Cull_backface_on.jpg|cull_backface ON | Image:Cull_backface_on.jpg|cull_backface ON | ||
Image:Cull_backface_off.jpg|cull_backface OFF | Image:Cull_backface_off.jpg|cull_backface OFF | ||
</gallery> | </gallery> |
Revision as of 15:47, 24 February 2007
Overview
backface_cull controls whether or not backward facing triangles are not filtered out when ray tracing.
Syntax
# on; default
set backface_cull, 1
# off; allows the visualization of the "other side" (inside) of a surface
set backface_cull, 0
Note: To allow or disallow visualization of the inside of a surface, see two_sided_lighting.