Difference between revisions of "Window"

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(see also command line options)
 
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===DESCRIPTION===
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'''window''' controls the visibility of PyMOL's output window
 
'''window''' controls the visibility of PyMOL's output window
  
===USAGE===
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Some actions (maximize, focus, defocus) are not consistent across operating systems.
  window action
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''Non-functional in PyMOL 2.0, will be available again in 2.1''
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== Usage ==
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window [ action [, ... ]]
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== Actions ==
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Hide the window (Warning: might make the window inaccessible. Intended for programmed automation):
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window hide
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Show the window (reverse of '''hide'''):
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window show
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Place the window at '''x, y''' screen coordinates:
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window position, x, y
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Resize the window:
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window size, width, height
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Place and resize in a single operation:
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window box, x, y, width, height
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If any window corner is not on the visible screen, move the window and if necessary, resize (shrink) to screen dimensions:
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window fit
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Maximize the window:
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window maximize
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Give the OpenGL window focus:
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window focus
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== Example ==
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Place in upper left corner and resize to 1000x500
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  window box, 0, 0, 1000, 500
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== See Also ==
  
===PYMOL API===
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* [[full_screen]]
<source lang="python">
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* [[viewport]]
cmd.window(string action)
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* -W, -H, -X, -Y [[Command Line Options]]
 
action = 'show' or 'hide'
 
</source>
 
  
[[Category:Commands|wizard]]
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[[Category:Commands|Window]]

Latest revision as of 07:31, 1 February 2018

window controls the visibility of PyMOL's output window

Some actions (maximize, focus, defocus) are not consistent across operating systems.

Non-functional in PyMOL 2.0, will be available again in 2.1

Usage

window [ action [, ... ]]

Actions

Hide the window (Warning: might make the window inaccessible. Intended for programmed automation):

window hide

Show the window (reverse of hide):

window show

Place the window at x, y screen coordinates:

window position, x, y

Resize the window:

window size, width, height

Place and resize in a single operation:

window box, x, y, width, height

If any window corner is not on the visible screen, move the window and if necessary, resize (shrink) to screen dimensions:

window fit

Maximize the window:

window maximize

Give the OpenGL window focus:

window focus

Example

Place in upper left corner and resize to 1000x500

window box, 0, 0, 1000, 500

See Also