Difference between revisions of "View"

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===DESCRIPTION===
 
===DESCRIPTION===
"view" makes it possible to save and restore viewpoints on a given
+
'''view''' makes it possible to save and restore viewpoints on a given scene within a single session.
scene within a single session.
+
 
 
 
===USAGE===
 
===USAGE===
 
view key[,action]
 
view key[,action]
 
view *
 
view *
+
 
 
key can be any string
 
key can be any string
 
action should be 'store' or 'recall' (default: 'recall')
 
action should be 'store' or 'recall' (default: 'recall')
+
 
 
===PYMOL API===
 
===PYMOL API===
<source lang="python">
+
<source lang="python">
cmd.view(string key,string action)
+
cmd.view(string key,string action)
</source>
+
</source>
  
 
===VIEWS===
 
===VIEWS===
+
Views F1 through F12 are automatically bound to function keys provided that "set_key" has not been used to redefine the behaviour of the respective key, and that a "scene" has not been defined for that key.
Views F1 through F12 are automatically bound to function keys
 
provided that "set_key" has not been used to redefine the behaviour
 
of the respective key, and that a "scene" has not been defined for
 
that key.
 
  
 
===EXAMPLES===
 
===EXAMPLES===
 
 
  view 0,store
 
  view 0,store
 
  view 0
 
  view 0
+
 
 
===SEE ALSO===
 
===SEE ALSO===
+
[[Cmd scene]], [[Cmd set_view]], [[Cmd get_view]]
  [[Cmd scene]], [[Cmd set_view]], [[Cmd get_view]]
+
 
 
 
[[Category:Commands|view]]
 
[[Category:Commands|view]]

Revision as of 21:17, 6 January 2006

DESCRIPTION

view makes it possible to save and restore viewpoints on a given scene within a single session.

USAGE

view key[,action] view *

key can be any string action should be 'store' or 'recall' (default: 'recall')

PYMOL API

cmd.view(string key,string action)

VIEWS

Views F1 through F12 are automatically bound to function keys provided that "set_key" has not been used to redefine the behaviour of the respective key, and that a "scene" has not been defined for that key.

EXAMPLES

view 0,store
view 0

SEE ALSO

Cmd scene, Cmd set_view, Cmd get_view