Surface quality

From PyMOLWiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

Overview

This controls how well PyMOL draws surfaces. Lower values, like 0, are rough surface approximations. These low values are good for speed--especially for larger surfaces. For rendering of publication quality photos, and truer representations of the biological surface, set the value higher--to something like 2, 3 or 4. In practice typical values are 1, 2 and 3.

This value, I believe, changes how finely the polygons are sampled for surface representation. Settings of 2 or 3 are far more computationally intensive to compute and show than are the default and low values. For example, using a value of 3 took my computer about 2 minutes just to prepare the surface for showing in the PyMOL GUI (this does not include any ray-tracing or rendering). Lastly, ray tracing surfaces with high quality settings takes much longer.

Syntax

# set to some positive integer
set surface_quality, int

# for example turn up the quality a bit
set surface_quality, 2

SEE ALSO

Huge surfaces