Sphere mode

From PyMOLWiki
Revision as of 21:04, 9 December 2007 by Inchoate (talk | contribs) (New page: == Overview == The '''sphere_mode''' setting controls how PyMOL draws spheres in the OpenGL interface. It does not affect rendering, using ray. Sphere mode set to '''5''', which look...)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Overview

The sphere_mode setting controls how PyMOL draws spheres in the OpenGL interface. It does not affect rendering, using ray.

Sphere mode set to 5, which looks beautiful, requires have OpenGL Shaders Installed.

Syntax

set sphere_mode, VAL

where

VAL = [1..5]

Example