Difference between revisions of "Slice"

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== NOTES ==
 
== NOTES ==
Occasionally mis-identified as "slice_map" in documentation. [[slice|slice_new]] or [[slice]] is the correct command.
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Occasionally mis-identified as "slice_map" in documentation. [[Category:Commands|slice]] or [[Category:Commands|slice_new]] is the correct command.
 
   
 
   
 
== SEE ALSO ==
 
== SEE ALSO ==
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== References ==
 
== References ==
 
* PyMOL Source code
 
* PyMOL Source code
 
  
 
[[Category:Commands|Slice]]
 
[[Category:Commands|Slice]]
[[Category:View Module|Slice]]
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[[:Category:Maps|Slice]]

Revision as of 13:33, 16 March 2011

slice creates a slice object from a map object.

USAGE

slice_new name, map, [opacity, [resolution, [state, [source_state]]]]

or

slice name, map, [opacity, [resolution, [state, [source_state]]]]

ARGUMENTS

  • name = the name for the new slice object (string)
  • map = the name of the map object to use for computing the slice (string)
  • opacity = opacity of the new slice (default=1 [opaque])
  • resolution = the number of pixels per sampling (default=5)
  • state = the state into which the object should be loaded (default=1; set state=0 to append new mesh as a new state)
  • source_state = the state of the map from which the object should be loaded (default=0)

EXAMPLES

 
# Create a map slice plane perpendicular to current view
slice_new my_new_slice_1, my_map

PYMOL API

 
cmd.slice_new(string slice_name, string map_name, integer opacity=1, integer resolution=5, integer state=0, integer source_state=0)

NOTES

Occasionally mis-identified as "slice_map" in documentation. or is the correct command.

SEE ALSO

isomesh, isodot, load

References

  • PyMOL Source code

Slice