Difference between revisions of "Ray"

From PyMOLWiki
Jump to navigation Jump to search
 
Line 35: Line 35:
 
   "help povray" for how to use PovRay instead of PyMOL's built-in
 
   "help povray" for how to use PovRay instead of PyMOL's built-in
 
   ray-tracing engine.  
 
   ray-tracing engine.  
+
 
 +
==USER Comments==
 +
====How do I ray trace a publication-ready (~300dpi) image using PyMol?====
 +
This answer is in the [[:Category:Advanced_Issues|Advanced Issues]] (Image Manipulation Section).
 +
 
 
[[Category:Commands|ray]]
 
[[Category:Commands|ray]]

Revision as of 11:01, 24 February 2005

DESCRIPTION

  "ray" creates a ray-traced image of the current frame. This
  can take some time (up to several minutes, depending on image
  complexity).

USAGE

  ray [width,height [,renderer [,angle [,shift ]]]

  angle and shift can be used to generate matched stereo pairs
  

EXAMPLES

  ray
  ray 1024,768
  ray renderer=0

PYMOL API

 
   cmd.ray(int width,int height,int renderer=-1,float shift=0)

===NOTES

  renderer = -1 is default (use value in ray_default_renderer)
  renderer =  0 uses PyMOL's internal renderer
  renderer =  1 uses PovRay's renderer.  This is Unix-only
     and you must have "x-povray" in your path.  It utilizes two
     two temporary files: "tmp_pymol.pov" and "tmp_pymol.png".

SEE ALSO

  "help faster" for optimization tips with the builtin renderer.
  "help povray" for how to use PovRay instead of PyMOL's built-in
  ray-tracing engine. 

USER Comments

How do I ray trace a publication-ready (~300dpi) image using PyMol?

This answer is in the Advanced Issues (Image Manipulation Section).