"isomesh" creates a mesh isosurface object from a map object.
isomesh name, map, level [,(selection) [,buffer [,state [,carve ]]]]
name = the name for the new mesh isosurface object.
map = the name of the map object to use for computing the mesh.
level = the contour level.
selection = an atom selection about which to display the mesh with
an additional "buffer" (if provided).
state = the state into which the object should be loaded (default=1)
(set state=0 to append new mesh as a new state)
carve = a radius about each atom in the selection for which to
include density. If "carve" is not provided, then the whole
brick is displayed.
If the mesh object already exists, then the new mesh will be
appended onto the object as a new state (unless you indicate a state).
state > 0: specific state
state = 0: all states
state = -1: current state
source_state > 0: specific state
source_state = 0: include all states starting with 0
source_state = -1: current state
source_state = -2: last state in map
Cmd isodot, Cmd load