Backface cull

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Revision as of 15:47, 24 February 2007 by Inchoate (talk | contribs)
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Overview

backface_cull controls whether or not backward facing triangles are not filtered out when ray tracing.


Syntax

# on; default
set backface_cull, 1

# off; allows the visualization of the "other side" (inside) of a surface
set backface_cull, 0

Note: To allow or disallow visualization of the inside of a surface, see two_sided_lighting.


Examples