Difference between revisions of "Backface cull"

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[[Category:Settings|Backface cull]]

Latest revision as of 17:07, 2 November 2007

Overview

backface_cull controls whether or not backward facing triangles are not filtered out when ray tracing.


Syntax

# on; default
set backface_cull, 1

# off; allows the visualization of the "other side" (inside) of a surface
set backface_cull, 0

Note: To allow or disallow visualization of the inside of a surface, see two_sided_lighting.


Examples